- A 3D video game (three-dimensional video game) may refer to:. A video game featuring 3D game graphics, which are computed in three directional dimensions; a stereoscopic video game with a stereoscopic depth effect; See also. List of stereoscopic video games; List of 3D PlayStation 3 games; List of games with Nvidia 3D Vision support; List of Nintendo 3DS games.
- Watch videos of the games in stereoscopic 3D volumetric image. See possible in VR box, Gear VR, google cardboard on the 3D TV. Video channel on YouTube 3D.
- The #1 source for video game models on the internet!
- Oct 22, 2014 Playing video games in 3D makes the player feel like part of the action - and that's a problem, according to researchers at The Ohio State University.
This is a list of stereoscopic video games. The following article is the list of notable stereoscopic 3D games and related productions and the platforms they can run on. Additionally, many PC games are supported or are unsupported but capable 3D graphics with AMD HD3D, DDD TriDef, Nvidia 3D Vision, 3DGM, and more.[1]
We collected 1182 of the best free online 3d games. These games include browser games for both your computer and mobile devices, as well as 3d games apps for your Android and iOS phones and tablets. Here we show you games 1 - 56, including Bullet Force, Krunker.io, Madalin Stunt Cars 2.
Stereoscopic games | Platforms | First release date | Description |
---|---|---|---|
SubRoc-3D | Arcade | 1982 | Uses a special eyepiece,[2] a viewer with spinning discs to alternate left and right images to the player's eye from a single monitor.[3] The game's active shutter 3D system jointly developed by Sega with Matsushita (now Panasonic).[4] |
Vectrex 3D Imager peripheral | Vectrex | 1984 | A proprietary disk-rotating glasses system |
Hover Force | Intellivision | 1986 | Programmed with ChromaDepth 3-D technology[5] and shown publicly by Mattel Electronics as Hover Force 3-D at 1984 January CES.[6] Released in 1987 by INTV Corporation; 3-D glasses not included.[7] |
The various SegaScope 3D games | SMS | 1987–1989 | A proprietary LCD Shutter Glasses system,[3][8] not compatible with Modern 3D TV systems. |
Continental Circus | Arcade | 1987 | Active shutter 3D glasses |
Maze Hunter 3-D | SMS | 1987 | LCD Shutter Glasses (SegaScope 3D) |
Missile Defense 3-D | SMS | 1987 | LCD Shutter Glasses (SegaScope 3D) |
Zaxxon 3-D | SMS | 1987 | LCD Shutter Glasses (SegaScope 3D) |
3-D WorldRunner | NES, FDS | 1987 | LCD Shutter Glasses (Famicom 3D System), Anaglyph mode (USA) |
Rad Racer (Highway Star in Japan) | NES | 1987 | LCD Shutter Glasses (Famicom 3D System), Anaglyph mode (USA) |
JJ | NES Japan | 1987 | LCD Shutter Glasses (Famicom 3D System) |
Falsion | NESFDS Japan | 1987 | LCD Shutter Glasses (Famicom 3D System) |
Attack Animal Gakuen | NES Japan | 1987 | LCD Shutter Glasses (Famicom 3D System) |
Blade Eagle 3-D | SMS | 1988 | LCD Shutter Glasses (SegaScope 3D) |
Space Harrier 3-D | SMS | 1988 | LCD Shutter Glasses (SegaScope 3D) |
Famicom Grand Prix II: 3D Hot Rally | NESFDS Japan | 1988 | LCD Shutter Glasses (Famicom 3D System) |
Wanderer 3D | Amiga, Atari ST, Sinclair QL | 1988 | Anaglyph mode |
SpaceSpuds | Amiga | 1988 | Anaglyph mode |
Poseidon Wars 3-D | SMS | 1989 | LCD Shutter Glasses (SegaScope 3D) |
Cosmic Epsilon | NES Japan | 1989 | LCD Shutter Glasses (Famicom 3D System) |
Beyond the Black Hole | MS-DOS, Commodore 64, Commodore 128 | 1989 | |
The various Sega VR games | Arcade, Mega Drive, Saturn | 1991-1995 | Head-mounted display |
The various Virtuality games | Arcade | 1991-1996 | Head-mounted display |
Orb-3D | NES | 1991 | Pulfrich effect |
Magic Carpet | MS-DOS | 1994 | Anaglyph mode, Autostereogram mode, Forte VFX1 |
Nintendo Virtual Boy | Nintendo Virtual Boy | 1995 | The first home game system designed around 3-D, which was produced from dual images inside a viewer that displayed red monochrome images.[3] |
Descent | MS-DOS | 1995 | Anaglyph mode,[9]Head-mounted display (support for VFX-1 Head Mounted Display and CyberMaxx HMD) |
Contra: Legacy of War | PlayStation | 1996 | Anaglyph mode |
Duke Nukem 3D | MS-DOS | 1996 | Anaglyph mode, limited support for LCD shutter glasses (only the CrystalEyes VR model from Stereographics is supported) |
Heart of Darkness | PlayStation, Windows | 1998 | Anaglyph used for a few cut-scenes in the game; main gameplay is normal 2D |
Serious Sam | Windows | 2001 | Anaglyph |
Downtown Run | PlayStation 2, Windows, GameCube | 2003 | Anaglyph mode |
Nanosaur 2: Hatchling | Mac (3D), Windows | 2004 | Anaglyph mode |
Sly 3: Honor Among Thieves | PlayStation 2 (3D) | 2005 | Anaglyph mode (certain sections only) |
TrackMania Nations/United Forever | Windows | 2006 | Anaglyph mode, game update adds modes for line-interleaved stereoscopic displays and a side-by-side AVI video recording mode |
[CubiCute - The 3D Game] | Online mini game (3D) | 2008 | Anaglyph |
Skate 2 | PlayStation 3, Xbox 360 | 2009 | Anaglyph mode |
Minecraft | Java platform, Java applet | 2009 | Anaglyph mode |
Diorama[10] | iPhone, iOS | 2009 | Anaglyph mode |
G-Force | PlayStation 2, Windows, DS, Wii, Xbox 360 (3D), PlayStation 3 (3D) | 2009 | Anaglyph mode |
Invincible Tiger: The Legend of Han Tao[11] | Xbox 360, PlayStation 3 | 2009 | Anaglyph mode, some manual modes compatible with 3D via HDMI standard and several types of 3D PC monitors[11] |
Cloudy with a Chance of Meatballs | Adventure game (PC/XBOX360/PS3) | 2009 | Anaglyph mode |
Toy Story Mania! | Wii | 2009 | Anaglyph mode |
James Cameron's Avatar: The Game | Windows, PS3, Xbox 360 | 2009 | Windows : Nvidia 3D Vision, Dual-projectors, iZ3D Monitor, some manual modes compatible with 3D via HDMI standard PS3 and Xbox 360 : Some manual modes compatible with 3D via HDMI standard and several types of 3D PC monitors.[12] |
Trine | Windows, MacOS, Linux | 2009 | Windows : Nvidia 3D Vision, iZ3D drivers |
The various PlayStation 3 games | PlayStation 3 | Since 2010 | 3D via HDMI standard |
MotorStorm: 3D Rift | PS3 | 2010 | 3D via HDMI standard |
Wipeout HD | PS3 | 2010 | 3D via HDMI standard |
Super Stardust HD | PS3 | 2010 | 3D via HDMI standard |
Pain | PS3 | 2010 | 3D via HDMI standard |
Call of Duty: Black Ops | PS3, Windows, Xbox 360 | 2010 | Windows : Nvidia 3D Vision PS3 and Xbox 360 : 3D via HDMI standard |
The Sly Collection | PS3 | 2010 | 3D via HDMI standard |
Prince of Persia Trilogy | PS3 | 2010 | 3D via HDMI standard |
Gran Turismo 5 | PS3 | 2010 | 3D via HDMI standard |
Attack Of The Movies 3D | Wii, Xbox 360 | 2010 | Anaglyph mode |
Batman Arkham Asylum: Game of the Year: 3D Edition | PS3, Xbox 360 | 2010 | TriOviz INFICOLOR 3D glasses for 2D HDTV. 3D delivered by TriOviz for Games Technology.[13][14][15] |
Enslaved: Odyssey to the West DLC Pigsy's Perfect 10 | PS3, Xbox 360 | 2010 | 3D via HDMI standard for 3D HDTV, TriOviz INFICOLOR 3D glasses for 2D HDTV. 3D delivered by TriOviz for Games Technology.[16] |
The various Nintendo 3DS games | Nintendo 3DS | Since 2011 | Parallax barrierautostereoscopic display |
Hedgewars | Windows, Linux, OS X | Since 2011 | |
Dynasty Warriors 7 | PS3, Xbox 360 | 2011 | 3D via HDMI standard |
Thor: God of Thunder | PS3, Xbox 360 | 2011 | 3D via HDMI standard for 3D HDTV, TriOviz INFICOLOR 3D glasses for 2D HDTV. 3D delivered by TriOviz for Games Technology |
Green Lantern: Rise of the Manhunters | PS3, Xbox 360 | 2011 | 3D via HDMI standard for 3D HDTV, TriOviz INFICOLOR 3D glasses for 2D HDTV. 3D delivered by TriOviz for Games Technology |
Captain America: Super Soldier | PS3, Xbox 360 | 2011 | 3D via HDMI standard for 3D HDTV, TriOviz INFICOLOR 3D glasses for 2D HDTV. 3D delivered by TriOviz for Games Technology |
Gears of War 3 | Xbox 360 | 2011 | 3D via HDMI standard for 3D HDTV. 3D delivered by TriOviz for Games Technology.[17] |
Batman: Arkham City | PS3, Xbox 360 | 2011 | 3D via HDMI standard for 3D HDTV, TriOviz INFICOLOR 3D glasses for 2D HDTV, 3D delivered by TriOviz for Games Technology.[18] |
Assassin's Creed: Revelations | PS3, Xbox 360 | 2011 | 3D via HDMI standard for 3D HDTV, TriOviz INFICOLOR 3D glasses for 2D HDTV, 3D delivered by TriOviz for Games Technology.[19] |
Crysis 2 | Windows, PS3, Xbox 360 | 2011 | Windows : Nvidia 3D Vision, AMD HD3D, Dual-projectors, iZ3D monitor, Anaglyph mode, manual modes for 3D via HDMI standard[20] PS3 and Xbox 360 : 3D via HDMI standard |
The Ico & Shadow of the Colossus Collection | PS3 | 2011 | 3D via HDMI standard |
Tom Clancy's Splinter Cell Trilogy | PS3 | 2011 | 3D via HDMI standard |
MotorStorm: Apocalypse | PS3 | 2011 | 3D via HDMI standard |
SOCOM 4 | PS3 | 2011 | 3D via HDMI standard |
Killzone 3 | PS3 | 2011 | 3D via HDMI standard |
Uncharted 3: Drake's Deception | PS3 | 2011 | 3D via HDMI standard |
Battlefield 3[21] | Windows | 2011 | Nvidia 3D Vision |
Sonic Generations | PS3, Xbox 360, Windows | 2011 | 3D via HDMI standard |
Minesweeper 3D: The New Generation[22] | Windows | 2011 | Anaglyph mode |
Halo: Combat Evolved Anniversary | Xbox 360 | 2011 | 3D via HDMI standard |
3D-struction[23] | Xbox 360 | 2011 | 3D via HDMI standard for 3D HDTV, Anaglyph Mode, Cross-Eyed Autostereoscopic |
Deus Ex: Human Revolution | Windows, PS3, Xbox 360, Mac OS X | 2011 | Windows: AMD HD3D |
Assassin's Creed III | Xbox 360, PS3, Wii U | 2012 | TriOviz INFICOLOR 3D glasses for 2D HDTV. 3D via HDMI standard on PS3 |
Dirt: Showdown | Windows, Xbox 360, PS3 | 2012 | |
Silent Hill: Downpour | PS3 | 2012 | 3D via HDMI standard |
Max Payne 3 | Windows, Xbox 360, PS3 | 2012 | |
Sleeping Dogs | Windows, Xbox 360, PS3 | 2012 | |
Doom 3 BFG Edition | Linux, Windows, PS3, Xbox 360 | 2012 | side-by-side, interleaved |
Hitman: Absolution | Windows, PS3 | 2012 | |
Crysis 3 | Windows, PS3, Xbox 360 | 2013 | side-by-side, interlaced |
Tomb Raider | Windows, PS3, Xbox 360 | 2013 | native AMD HD3D support |
Trine 2 | Linux, Windows, MacOS, PS3, PS4, Xbox 360, Wii U] | 2013 | side-by-side, top-bottom,line-interlace, DLP-checkerboard, NVIDIA 3DVision, AMDHD3D, iZ3D |
Daylight (video game) | Windows, PS4 | 2014 | |
The Pinball Arcade | PS3 | 2014 | Patch for stereoscopic 3D support released for PlayStation 3 in 2014 |
Elite Dangerous | Windows, OS X, Xbox One | 2015 | side-by-side, Anaglyph mode |
Xonotic | Linux, Windows, Mac | 2015 | Anaglyph mode, LCD Shutter Glasses, side-by-side, Head-mounted display, polarized stereo LCDs, if supported by drivers. As of version 0.8.0, the stereoscopic settings were missing in the menu, but could be set by changing variables 'r_stereo_*' and 'vid_stereobuffer' with in-game console.[24] |
Rise of the Tomb Raider | Windows | 2016 | Starting with patch 1.0.629.3: side-by-side (for 3D TVs), NVIDIA 3DVision, or AMD HD3D (On Steam version), Windows DXGI 1.2 Stereo 3D (On Windows Store version) |
Gridfighter 3D | DOS, Linux, OS X | 2017 | side-by-side, head-mounted display (supports Forte VFX-1 and Oculus Rift DK1 natively, and compatible headsets via in-game geometry adjustments)[25] |
Shadow of the Tomb Raider | Windows | 2018 | side-by-side (for 3D TVs), NVIDIA 3DVision |
3d Video Games Ps4
See also[edit]
References[edit]
3d Video Games Zombie
- ^'Archived copy'. Archived from the original on 2017-12-24. Retrieved 2018-11-07.CS1 maint: archived copy as title (link)
- ^SubRoc-3D at the Killer List of Videogames
- ^ abcBernard Perron & Mark J. P. Wolf (2008), Video game theory reader two, p. 158, Taylor & Francis, ISBN0-415-96282-X
- ^www.arcadeflyers.com, Daniel Hower, Eric Jacobson. 'The Arcade Flyer Archive - Video Game Flyers: Subroc-3D, Sega'. flyers.arcade-museum.com.
- ^'Press release'(PDF). www.gtri.gatech.edu.
- ^'Intellivision Classic Video Game System / INTV Corp. Releases'. www.intellivisionlives.com.
- ^'Hover Force Compatible 3-D Glasses'. leftturnonly.info.
- ^'History of the Sega Genesis – Dawn of the 16-bit Era'.
- ^https://web.archive.org/web/19970609055704/http://www.interplay.com/descent/desc31.faq, at the Internet Archive Wayback Machine
- ^'Diorama'.
- ^ ab'Invincible Tiger: The Legend of Han Tao - 3D Information'. Namco Bandai Games America.
- ^James Cameron's Avatar : the game official stereoscopic FAQArchived 2012-03-21 at WebCite, at Ubisoft forums
- ^'Wayback Machine'. 26 April 2008. Archived from the original on 2008-04-26.
- ^'Batman: Arkham Asylum: Game of the Year Edition - Review'. spong.com.
- ^www.batmanarkhamasylum.com: How do you add another dimension to one of the best games of 2009?Archived 2011-07-07 at the Wayback Machine
- ^enslaved.namco.com: Pigsy DLC infoArchived 2010-11-12 at the Wayback Machine
- ^'Gears of War 3 adds 3D support, we await Gears of War 3-D re-titling'. Joystiq.com. Retrieved 2011-08-15.
- ^'Batman: Arkham City supports 3D whether you have a 3DTV or not'. Joystiq.com. Retrieved 2011-08-16.
- ^'Assassin's Creed: Revelations goes Three ways'. kotaku.com. Retrieved 2011-10-14.
- ^Extract of Crysis 2 console commands at iZ3D forums
- ^Dice (2011-11-26). 'How to enable Stereoscopic 3D in Battlefield 3'. Electronic Arts. Retrieved 2011-11-26.
- ^YTS Games (2011-03-05). 'Minesweeper 3D: The New Generation'. YTS Games. Archived from the original on 2011-03-08. Retrieved 2011-03-05.
- ^'3D-struction'. theunallied.com.
- ^'Wiki · xonotic / xonotic'. GitLab.
- ^'Gridfighter 3D for DOS (2017) - MobyGames'. MobyGames.
Retrieved from 'https://en.wikipedia.org/w/index.php?title=List_of_stereoscopic_video_games&oldid=916880812'